![]() ![]() You can also launch GpuTest from the command line (this is the method for Linux). GpuTest has an user interface for Windows and OSX: PixMark Volplosion: OpenGL 3.2 pixel shader test, works on Windows, OSX and Linux.PixMark Piano: OpenGL 3.2 pixel shader test, works on Windows, OSX and Linux.GiMark: OpenGL 3.3 geometry instancing test, works on Windows, OSX and Linux.TessMark: OpenGL 4.0 tessellation test, works on Windows, and Linux.FurMark: OpenGL 3.2 GPU burn-in test, works on Windows, OSX and Linux.You can find the source code here: /e#2945.1. This is a VOLumic exPLOSION shader so you can now understand the name of this test. PixMark Volplosion: this test is based on a GLSL Sandbox shader by Simon Green (NVIDIA). ![]() You can find the complete source code and WebGL demo here: /view/ldl3zN. This is a fully procedural raymarched scene. ![]() PixMark Piano: this test is based on ShaderToy Piano pixel shader by iq.GpuTest 0.3.0 adds two new 3D demos: PixMark Piano and PixMark Volplosion. A new version of GpuTest, Geeks3D’s cross platform OpenGL benchmarking utility for Windows, Mac OS X and Linux, is available. ![]()
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